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Introducing Competitive Multiplayer Programming

CodeCombat now has a competitive multiplayer mode! Play against your friends, enemies, and everyone in between in the Dungeon Arena, where you choose humans or ogres and a champion to fight for your cause, then lead your troops into battle. Once you're satisfied with your elegant and effective solution to destroy the opposing forces, rank it on the ladder. See who you defeated and who defeated you. Play against tougher and varied opponents to improve and tune your own gameplay, climbing further and further up the leaderboard. Read on for more, or head right in!

Your main force in this battle is one of four diverse, powerful champions who will direct your forces and inevitably turn the tides of battle.

Wanting Everyone to Win

On SEBASTIAN MARSHALL

I just got a good email from a friend about emotions and biochemistry. It got me thinking.

Envy and schadenfreude are common emotions. People like seeing their opponents fail.

Is it possible to get over that? Would it be desirable to get over that?

I think envy and schadenfreude and hatred are usually a detriment to people feeling them. This is obvious enough when you're playing a positive sum game - because Positive Sum Games Don't Require Natural Talent, and have a near infinite opportunity for success. Disciplines like inventing, engineering, finance, entrepreneurship, mathematics, and the natural sciences work hand in hand. Every win by an inventor opens lots of doors for engineering, finance, entrepreneurship, math, and science. And indeed, for other inventors.

A lot of people mistake positive sum games - like the economy at large - for a zero sum game. They think that if you get money, they'll get less money. Of course, it doesn't work like that, as our exponentially growing standard of living shows. Even if someone loses a local conflict (to gain market share in a new technology, for instance) they can still go on to invent and innovate in a new field.

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