"If you are not embarrassed by the first version of your product, you’ve launched too late." — Reid Hoffman
We weren’t intending to launch, even a pre-alpha, and then one of George’s blog posts got some traffic on Hacker News, and it had a tiny link to codecombat.com, and a thousand people were all up in our base.
Great, except that we still had the multiplayer sessioning set so that everyone doing the same level is playing with each other. So in any given level, you’d have a bunch of people trying to code, a few people mashing the “Reload All Code” button, and because of a usability bug, half a dozen people trying to write code into the chat area.
We’ve turned off the multiplayer sessioning for now, so all the challenges are solo coding at the moment. A bit of a hack, as it also doesn’t save your work any more when you leave the page. We will restore order shortly.